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Carnegie Mellon University

Entertainment Technology Center

 

Building Virtual Worlds

Round 5: Festival Round
Tell an Interactive Story

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Used CAVE, the immersive 3 screen projection platform

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Worked as a 3D artist, Level Designer, and Game Designer

Fireflies - Code and Unity Post Effects

Spider - Modeling, Rigging, Texturing, and Animation

Environment - Lighting, Trees, Terrain, and Lake

Design - Level design, Story design, and Interaction Design

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Building Virtual Worlds

is a course in Entertainment Technology Center.

the task is building virtual world in 2 weeks using non-traditional input.

Usually team of 5: 2 Artist, 2 Programmer, 1 Sound Engineer.

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