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Carnegie Mellon University
Entertainment Technology Center
Building Virtual Worlds
Round 5: Festival Round
Tell an Interactive Story
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Used CAVE, the immersive 3 screen projection platform
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Worked as a 3D artist, Level Designer, and Game Designer
Fireflies - Code and Unity Post Effects
Spider - Modeling, Rigging, Texturing, and Animation
Environment - Lighting, Trees, Terrain, and Lake
Design - Level design, Story design, and Interaction Design
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Building Virtual Worlds
is a course in Entertainment Technology Center.
the task is building virtual world in 2 weeks using non-traditional input.
Usually team of 5: 2 Artist, 2 Programmer, 1 Sound Engineer.
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