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Carnegie Mellon University
Entertainment Technology Center
Building Virtual Worlds
Round 1: The Guest Helps Character A
Who is Afraid of Character B
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Used HTC Vive - VR Headset
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Worked as a 3D artist
Shark - Modeling, Rigging, Texturing, and Animation
Rubber Duck - Rigging and Texturing
Environment - Texturing
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Building Virtual Worlds
is a course in Entertainment Technology Center.
the task is building virtual world in 2 weeks using non-traditional input.
Usually team of 5: 2 Artist, 2 Programmer, 1 Sound Engineer.
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