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Carnegie Mellon University

Entertainment Technology Center

 

Building Virtual Worlds

Round 1: The Guest Helps Character A
Who is Afraid of Character B

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Used HTC Vive - VR Headset

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Worked as a 3D artist

Shark - Modeling, Rigging, Texturing, and Animation

Rubber Duck - Rigging and Texturing

Environment - Texturing

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Building Virtual Worlds

is a course in Entertainment Technology Center.

the task is building virtual world in 2 weeks using non-traditional input.

Usually team of 5: 2 Artist, 2 Programmer, 1 Sound Engineer.

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